Movea, a provider of data fusion and motion-processing technologies for consumer electronics, has announced its collaboration with ST-Ericsson to develop a new mobile platform by integrating ST-Ericsson’s NovaThor platform for tablets and smartphones with Movea’s MotionCore motion processing IP and software modules.
The integrated technology solution featuring the NovaThor-powered HTC Sensation integrated with MotionCore and featuring MEMS sensors will be demonstrated at the Mobile World Congress (MWC) being held in Spain between 27th February and 1st March 2012 at booth# 7D45 at Barcelona’s FiraMontjuic exhibition centre.
Movea’s MotionCore range of motion processing IP solutions includes sensor agnostic IP designed specifically for mobile devices. Its optimized architecture is ideal for data fusion and motion sensing applications and it includes Movea’s proprietarySmartMotion algorithms. MotionCore provides improved performance with minimal power consumption in sensor-enabled devices such as the HTC Sensation powered by the NovaThor platform.
ST-Ericsson’s integrated NovaThor platform incorporates the advanced dual-core SMP (Symmetric Multi-Processing) technology with a 3D graphics accelerator in a low-power, cost-optimized and high-performance solution applicable for open software platforms.
The Executive Vice President – Sales & Marketing and the President of Movea, Bryan Hoadley explained that since MEMS motion sensors are being rapidly adopted by mobile devices for improved location and navigation services, along with better user interfaces, the addition of MEMS sensors to mobile devices is crucial and adds more value. Hoadley expressed delight at the collaboration with ST-Ericsson by stating the possibility of eliminating design tradeoffs enabled by the MotionCore solutions.
ST-Ericsson and Movea will co-market the MotionCore integrated NovaThor platforms to mobile operators, device manufacturers and handset manufacturers. Its applications include activity monitoring, pedestrian/indoor navigation, augmented reality, gesture-based control and motion gaming.